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 Operationen/Flashpoint/Rollenspiel(PvE/RP)
Dripeas Offline



Beiträge: 1

14.10.2015 16:15
Geheimer Gearing Guide 4.0 Antworten

[QUOTE=Goblin_Lackey;8403834]

Optimal Stats for all 24 Disciplines in KOTFE PTS


Last Update: 9/19/2015

I think I have correctly adapted my code for use in the new stat environments for KOTFE.
Most of the Assumptions are the same as here:
http://www.swtor.com/community/showthread.php?t=821885
*Note: this link is currently unavailible due to inprogress discussion. Unknown length of time until it returns.

Disclaimer:
These numbers are likely higher than reachable for even a top top end player with maximized stats, perfectly practiced rotations, nothing going wrong and an immobile target (i.e. "parsing"). Also theses are only valuable if I made no mistakes (highly unlikely).
This meant just as a feedback to try and get a handle on the effect of the changes in classes and itemization.
It also allows for an easy way to see class to class comparisons on a equal playing field and to see where balancing likely needs to be done.

This is a continuation of my previous posts. I ran into character length issues and felt it would better to start a new post to allow for detailed post logs

Changes in 9/19/2015 Update
  • Updates with changes from 9/17 and 9/19 Patches
  • Changes made to Pyrotech | Plasmatech
  • Changes made to Innovative Ordinance | Assault Specialist


Previous changes

Changes in 9/9/2015 Update
  • Added notes on the min max spread of Alacrity and Critical for the dps
  • Updates with changes from 9/5 Patch
  • Major Changes made to Annihilation | Watchman
  • Changes made to Vengeance | Vigilance
  • Changes made to Rage | Focus
  • Changes made to Fury | Concentration
  • Changes made to Carnage | Combat
  • Changes made to Medicine | Sawbones
  • Changes made to Fury | Concentration


Changes in 8/24/2015 Update
  • 216, 220, 220 Proc Relics Added (and the alternate Tertiary stat relics as well
  • Added ability to check if Critical Proc relics were better than Power or Mastery proc relics at current values (short answer is no they are not by ~30 dps)
  • Fixed Relic uptime issue in that it ignored Offhand hits when calculating the reset rate
  • Modified Tank equations to use Absorb Proc relic instead of Defense Proc relic
  • Added base amount of stats that each relic provides.
  • Got confused by the fact that Tanking relics have Mastery now which causes HP loss (but is in calcs as it is now)
  • Found errors in Tank calculations that used old base heal to calculate the absorb shield from Force Scream|Blade Storm
  • Absorb Shields currently scew the results because I am still using the 3.0 DtPS numbers
  • Outputing Gear for the all of the TOS and RAV bosses.
  • Added ability to modify the number of healing targets and outputed current results (note: rotation and ability usage changes based on number of targets)
  • Modified Sorcerers, Mercenaries and Operatives ability coefficients
  • Modified Seer, Commandos and Smugglers Rotations (and made them scalable with number of targets
  • Healers continue to ignore overhealing and the duration of HOTs giving those abilities larger healing per cast than the burst heals
  • Updated Set Bonuses with the recent changes (becuase I missed them before)
  • Rebroke Arsenal|Gunnery 6 set with the knowledge that the autocrit is not used up by Heatseeker Missile | Demo Round allowing for 2 crits in a row
  • Made corrections to the base amount of stats in accordance to datacrons and other influences
  • Rotational changes to Madness (to try and give them a boost)
  • Created entirely new post because I ran out of characters
  • Depreciated old post (left an edited link at the top)


Changes in 8/13/2015 Update
  • Added in Auto-Crit as sperate catagory and calculation step
  • Decided to refure to the greater than 100% crit chance damage boost as SUPER CRIT!
  • Added in Super Crit for all 100%+ crit chances. [damage boost] = (1 + [Critical Damage]*([Normal Chance Chance]+[Autocrit Rate])
  • Changed Accuracy curve to using 1.0 as divisor
  • Accuracy goal is now 684 (based on divisor change)
  • Changed the values for all of the new weapons to the current in PTS values
  • Updated Augment value to the true value of 73
  • Finished with updating Sorcerers coefficients
  • Added in 224 level gear based on the fact that the correct weapons exist
  • Changed Base Heals to 27510 (would be nice to get confirmation for correct/exact number)
  • Added 0.3s Clipping to Ravage/Blade Dance (that name still seems odd) for Fury, Rage, Focus and Concentration


Major changes that effect the Program:
  • Mastery now replaces the 4 Main stats, this means that there is no secondary mainstat for bonus damage and crit. All mainstat datacrons converted to Mastery
  • Critical is now a tertiary stat and replaces surge. It provides the same benefits at a divisor of 0.8 and a cap of 30%. source
  • There is no competition in secondary stats, only in tertiary and augments are any choices made. Removed my current method of selecting the crit/power balance
  • Level for calculations moved to 65
  • Endurance give 10.5 hp per point (no effect on results)
  • Tanking stat choices now share methodology with DPS (absorb vs shield is a similar choice to critical vs alacrity)
  • new accuracy goal is 820 (based on level change)
  • Using 4464 as the base damage and 26875 as the base heals. These values were found via experimentation and I am not sure there are the exact right ones
  • Reformatted much of the code to use the correct names throughout the code.
  • Added APM calculations to the program (not shown in results currently)


Equipment
  • Augments are used are +74 stat and +48 offstat (offstat = endurance for DPS/Heals, Power for Tanks), source
  • All equipment stat values are from the operations tokens vender. These values were retrived 8/2/2015.
  • 216, 220 and 224 were added only (due to single vender).
  • All classes use the current level set bonuses (changed from allowing 186 set bonuses).
  • Revanite (198) Relics are used because there aren't item level relics yet for 216, 220 and 224.
  • Anodyne Stims are used because the current level stims are not available yet.
  • The target is assumed to be level 65 and has 7431 armor (corresponds to 35% reduction)


Class Changes
  • Unless told otherwise, I used the same coefficients as they existing in 3.x
  • All new abilities were rolled into existing calculations and spreadsheet data
  • For new abilities that effect rotations ( Deception | Infiltration & Medicine | Sawbones ) new rotations were found/tried
  • Corruption | Seer were skipped because of the known changes to coefficients (that I haven't changed yet)
  • Unless the new utilities effect the rotations, there were ignored



--------------------------------------------------------------------------------------------------


DPS in Defiant (216) gear vs single target

Rank - DPS - vs Average (6553) DPS --- Imperial || Republic
01 - 6819 - +4.06% --- Sniper - Virulence || Gunslinger - Dirty Fighting
02 - 6807 - +3.87% --- Operative - Concealment || Scoundrel - Scrapper
03 - 6720 - +2.54% --- Assassin - Hatred || Shadow - Serenity
04 - 6674 - +1.84% --- Sorcerer - Lightning || Sage - Telekinetics
05 - 6643 - +1.37% --- Marauder - Carnage || Sentinel - Combat
06 - 6643 - +1.36% --- Marauder - Annihilation || Sentinel - Watchman
07 - 6639 - +1.32% --- Operative - Lethality || Scoundrel - Ruffian
08 - 6636 - +1.27% --- Assassin - Deception || Shadow - Infiltration
09 - 6631 - +1.18% --- Powertech - Advanced Prototype || Vanguard - Tactics
10 - 6630 - +1.17% --- Sniper - Engineering || Gunslinger - Saboteur
11 - 6553 - +00% --- Sorcerer - Madness || Sage - Balance
12 - 6553 - +00% --- Sniper - Marksman || Gunslinger - Sharpshooter
13 - 6387 - -2.54% --- Mercenary - Arsenal || Commando - Gunnery
14 - 6368 - -2.83% --- Mercenary - Innovative Ordinance || Commando - Assault Specialist
15 - 6367 - -2.85% --- Juggernaut - Rage || Guardian - Focus
16 - 6338 - -3.28% --- Marauder - Fury || Sentinel - Concentration
17 - 6322 - -3.53% --- Juggernaut - Vengeance || Guardian - Vigilance
18 - 6228 - -4.96% --- Powertech - Pyrotech || Vanguard - Plasmatech
DPS Max - Min = 591 dps
Critical Min - Max = 146 Critical
Alacrity Min - Max = 146 Alacrity
Average Critical/Alacrity Ratio = 1.44

Healers in Defiant (216) gear vs multiple healing targets


Sorcerer - Corruption || Sage - Seer
1 Target: 7650 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity
2 Targets: 9050 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity
3 Targets: 10600 HPS | 4969 Mastery | 2639 Power | 1365 (3xAug) Critical | 1259 (11xAug) Alacrity
4 Targets: 11250 HPS | 4969 Mastery | 2639 Power | 1365 (3xAug) Critical | 1259 (11xAug) Alacrity
8 Targets: 13870 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity

Mercenary - Bodyguard || Commando - Combat Medic
1 Target: 7540 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
2 Targets: 8270 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
3 Targets: 9100 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
4 Targets: 10080 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
8 Targets: 12360 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity

Operative - Medicine || Scoundrel - Sawbones
1 Target: 7000 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
2 Targets: 9260 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
3 Targets: 12510 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
4 Targets: 15410 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
8 Targets: 19710 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity


Tanks in Defiant (216) gear vs TOS and RAV damage profiles


Juggernaut - Immortal || Guardian - Defence
Average Damage Profile: 67.9% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1277 (5xAug) Shield | 1265 (9xAug) Absorb
Malaphar the Savage Damage Profile: 59.4% Reduction: 5329 Endurance (68912 HP) | 3004 (5xAug) Defense | 1052 (4xAug) Shield | 1125 (5xAug) Absorb
Sword Squadron Damage Profile: 73.8% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb
The Underlurker Damage Profile: 78.2% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1265 (9xAug) Shield | 1277 (5xAug) Absorb
Revanite Commanders Damage Profile: 73% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1271 (7xAug) Shield | 1271 (7xAug) Absorb
The Returned Damage Profile: 61.8% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb
Sparky Damage Profile: 67% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1277 (5xAug) Shield | 1265 (9xAug) Absorb
Quartermaster Bulo Damage Profile: 73.5% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1265 (9xAug) Shield | 1277 (5xAug) Absorb
Torque Damage Profile: 68% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1259 (11xAug) Shield | 1283 (3xAug) Absorb
Master & Blaster Damage Profile: 66.6% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb
Coratanni Damage Profile: 59% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb

Assassin - Darkness || Shadow - Kinetic Combat
Average Damage Profile: 66.1% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1174 (14xAug) Shield | 1368 (0xAug) Absorb
Malaphar the Savage Damage Profile: 58.5% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1101 (13xAug) Shield | 1441 (1xAug) Absorb
Sword Squadron Damage Profile: 71.4% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1253 (13xAug) Shield | 1289 (1xAug) Absorb
The Underlurker Damage Profile: 75.9% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1253 (13xAug) Shield | 1289 (1xAug) Absorb
Revanite Commanders Damage Profile: 70.8% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1137 (1xAug) Shield | 1405 (13xAug) Absorb
The Returned Damage Profile: 60.1% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1192 (8xAug) Shield | 1350 (6xAug) Absorb
Sparky Damage Profile: 65.1% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1174 (14xAug) Shield | 1368 (0xAug) Absorb
Quartermaster Bulo Damage Profile: 71.4% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1137 (1xAug) Shield | 1405 (13xAug) Absorb
Torque Damage Profile: 66.3% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1131 (3xAug) Shield | 1411 (11xAug) Absorb
Master & Blaster Damage Profile: 64.4% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1192 (8xAug) Shield | 1350 (6xAug) Absorb
Coratanni Damage Profile: 57.5% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1174 (14xAug) Shield | 1368 (0xAug) Absorb

Powertech - Shield Tech || Vanguard - Shield Specialist
Average Damage Profile: 66.3% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb
Malaphar the Savage Damage Profile: 55.3% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1478 (14xAug) Shield | 1064 (0xAug) Absorb
Sword Squadron Damage Profile: 74.5% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1721 (9xAug) Shield | 821 (5xAug) Absorb
The Underlurker Damage Profile: 77.8% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1709 (13xAug) Shield | 833 (1xAug) Absorb
Revanite Commanders Damage Profile: 71.7% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1514 (2xAug) Shield | 1028 (12xAug) Absorb
The Returned Damage Profile: 59.7% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb
Sparky Damage Profile: 65.2% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb
Quartermaster Bulo Damage Profile: 72.1% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1514 (2xAug) Shield | 1028 (12xAug) Absorb
Torque Damage Profile: 65.6% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1782 (14xAug) Shield | 760 (0xAug) Absorb
Master & Blaster Damage Profile: 65.7% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1557 (13xAug) Shield | 985 (1xAug) Absorb
Coratanni Damage Profile: 56.4% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb



All in Defiant (216) gear


Marauder - Annihilation || Sentinel - Watchman --> 6640 DPS @ 47.9 APM
4969 Mastery | 2639 Power | 1110 (12xAug) Critical | 833 (1xAug) Alacrity | 681 (1xAug) Accuracy

Marauder - Carnage || Sentinel - Combat --> 6640 DPS @ 55.7 APM
4969 Mastery | 2639 Power | 1213 (3xAug) Critical | 730 (10xAug) Alacrity | 681 (1xAug) Accuracy

Marauder - Fury || Sentinel - Concentration --> 6340 DPS @ 44.8 APM
4969 Mastery | 2639 Power | 1140 (2xAug) Critical | 803 (11xAug) Alacrity | 681 (1xAug) Accuracy


Juggernaut - Immortal || Guardian - Defence --> 67.94% Reduction
4933 Mastery | 672 Power | 2639 Defense | 1277 (5xAug) Shield | 1265 (9xAug) Absorb

Juggernaut - Vengeance || Guardian - Vigilance --> 6320 DPS @ 39.5 APM
4969 Mastery | 2639 Power | 1110 (12xAug) Critical | 833 (1xAug) Alacrity | 681 (1xAug) Accuracy

Juggernaut - Rage || Guardian - Focus --> 6370 DPS @ 43.9 APM
4969 Mastery | 2639 Power | 1183 (13xAug) Critical | 760 Alacrity | 681 (1xAug) Accuracy


Assassin - Darkness || Shadow - Kinetic Combat --> 66.08% Reduction
4933 Mastery | 672 Power | 2639 Defense | 1174 (14xAug) Shield | 1368 Absorb

Assassin - Deception || Shadow - Infiltration --> 6640 DPS @ 49.2 APM
4969 Mastery | 2639 Power | 1140 (2xAug) Critical | 803 (11xAug) Alacrity | 681 (1xAug) Accuracy

Assassin - Hatred || Shadow - Serenity --> 6720 DPS @ 45 APM
4969 Mastery | 2639 Power | 1122 (8xAug) Critical | 821 (5xAug) Alacrity | 681 (1xAug) Accuracy


Sorcerer - Corruption || Sage - Seer --> 11250 HPS @ 45.3 APM
4969 Mastery | 2639 Power | 1365 (3xAug) Critical | 1259 (11xAug) Alacrity | 0 Accuracy

Sorcerer - Lightning || Sage - Telekinetics --> 6670 DPS @ 50.7 APM
4969 Mastery | 2639 Power | 1213 (3xAug) Critical | 730 (10xAug) Alacrity | 681 (1xAug) Accuracy

Sorcerer - Madness || Sage - Balance --> 6550 DPS @ 41.1 APM
4969 Mastery | 2639 Power | 1067 (1xAug) Critical | 876 (12xAug) Alacrity | 681 (1xAug) Accuracy


Mercenary - Bodyguard || Commando - Combat Medic --> 10080 HPS @ 45 APM
4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity | 0 Accuracy

Mercenary - Arsenal || Commando - Gunnery --> 6390 DPS @ 41.5 APM
4969 Mastery | 2639 Power | 1189 (11xAug) Critical | 754 (2xAug) Alacrity | 681 (1xAug) Accuracy

Mercenary - Innovative Ordinance || Commando - Assault Specialist --> 6370 DPS @ 42.8 APM
4969 Mastery | 2639 Power | 1183 (13xAug) Critical | 760 Alacrity | 681 (1xAug) Accuracy


Powertech - Shield Tech || Vanguard - Shield Specialist --> 66.3% Reduction
4933 Mastery | 672 Power | 2639 Defense | 1520 Shield | 1022 (14xAug) Absorb

Powertech - Advanced Prototype || Vanguard - Tactics --> 6630 DPS @ 49 APM
4969 Mastery | 2639 Power | 1189 (11xAug) Critical | 754 (2xAug) Alacrity | 681 (1xAug) Accuracy

Powertech - Pyrotech || Vanguard - Plasmatech --> 6230 DPS @ 43 APM
4969 Mastery | 2639 Power | 1116 (10xAug) Critical | 827 (3xAug) Alacrity | 681 (1xAug) Accuracy


Sniper - Marksman || Gunslinger - Sharpshooter --> 6550 DPS @ 46.3 APM
4969 Mastery | 2639 Power | 1213 (3xAug) Critical | 730 (10xAug) Alacrity | 681 (1xAug) Accuracy

Sniper - Engineering || Gunslinger - Saboteur --> 6630 DPS @ 38.5 APM
4969 Mastery | 2639 Power | 1116 (10xAug) Critical | 827 (3xAug) Alacrity | 681 (1xAug) Accuracy

Sniper - Virulence || Gunslinger - Dirty Fighting --> 6820 DPS @ 36.2 APM
4969 Mastery | 2639 Power | 1067 (1xAug) Critical | 876 (12xAug) Alacrity | 681 (1xAug) Accuracy


Operative - Medicine || Scoundrel - Sawbones --> 15410 HPS @ 41.8 APM
4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity | 0 Accuracy

Operative - Concealment || Scoundrel - Scrapper --> 6810 DPS @ 45.4 APM
4969 Mastery | 2639 Power | 1183 (13xAug) Critical | 760 Alacrity | 681 (1xAug) Accuracy

Operative - Lethality || Scoundrel - Ruffian --> 6640 DPS @ 46.3 APM
4969 Mastery | 2639 Power | 1067 (1xAug) Critical | 876 (12xAug) Alacrity | 681 (1xAug) Accuracy
[/QUOTE]

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